Make a video Game Tutorial ( Beginning the manipulation of your room and world)
Click on the select mode button. It looks like this: :. You are now in select mode.
Move your cursor over to one of the white lines of your cube and left
Click on the move/rotate button .
You can now move or rotate your cube. Left click, hold and drag your cube
to a new position by a few inches. When you release, the textured view
will change. What you have done is moved the cube in relation to the camera
view. The camera view is shown by the little white "X" in the
center of the the top, front and side windows. Now right click, hold and
drag your cube. This rotates it. Now click on the scale button .
Now you can left click, hold and drag your cube to a larger or smaller
size. Try it. Do some experimenting. If you drag a corner then the whole
cube becomes bigger. If you drag a side then only that dimension gets
bigger. Note: Remember that you are looking at a cube from three different
perspectives: Top, front, and side so modifying the cube in different
windows will have a different effect on how your room will look. If you
want to make the walls of your room taller you have to drag up the size
of the cube in the front or side views. Expement with this and watch the
results in the textured window. Before we go any further lets review what
we have learned.
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