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How to Sculpt Fantasy Miniatures Part 3: Making the armaturesIn this part of the tutorial we create the wire armature for the miniature and we add the clay to it. I show you some nice techniques for making miniatures and for working with the clay. In this lesson you use the drawing of the warrior that you made in the previous lesson. You are now going to make a three dimensional copy of it! And to the same scale which means your miniature is not very miniature! It will be six inches in height.
Lets start first by making an armature of the miniature.An armature is a wire structure that will be underneath the figure. It is kind of like a skeletal system. Here is a picture of several different wire armatures.
The five armatures stuck in the corks from left to right are a lizard man, a humanoid, another humanoid, a dwarf and a wizard. The one in the front is a humanoid. A Quick Note about the CorksCORK COLLECTION-.75X.9375 10/PKG One of the difficult things about making a small miniature is holding it while you are working on it. Many professional miniature makers use a cork just like you see in the picture. It makes it easy to hold and rotate. If you don't have any corks you have plenty of other options. The miniature in the forefront of the picture shows the armature squeezed between two pieces of wood that are held together by elastic bands. Miniature vises also work well for this. What Wire should you use for the armature?
This will depend on the size of the miniature you are making. But it should always be solid wire, not stranded. I use anything from 22-28 gauge solid wire. It can be either copper or aluminum. They also make wire that is specifically for armatures. You can also find suitable wire that is used by jewelry makers. And you can even use the wire that florists use. If you are making a large miniature then go with something around 22 gauge and for the smallest of miniatures go with the 28 gauge.
Remember that the armature gives you the shape of your miniature so you want to think about the action of the figure. Don't just make it a static character standing straight up. Try some different poses. Use your sketch book a lot or just have fun making some armatures and see what you come up with. An interesting pose will make all the difference in your miniature. Let's bend an armatureThere are lots of different ways to bend armatures and you will no doubt find ways that are comfortable for you. This is a technique that I developed for humanoid shapes. It's pretty easy to do and all you need is a pair of pliers and some wire. In the example below I am using two colors just so you can see the process better. The actual color doesn't mean anything and you can use the same wire for both pieces.
Step 1: Cut two pieces of wire, make one twice as long as the other and bend it in half as shown. Place the shorter one right in the middle.
Step 2: Now grab the wires with a pair of pliers as shown.
Step 3: And twist the outer wires (Black) around the inner (Red) Allow the inner wire to stay straight with no bending or twisting. YOu are just twisting the black around it.
Step 4: Give it several twists so it is about the size of your miniatures torso.
Step 5: Snip the loop
You can see there is a humanoid shape in there somewhere. Now all you have to do is snip it into shape. and this includes the little red section on the bottom that looks like a tail. Leave it if you want your character to have a tail!
Here is the completed humanoid armature. Make sure that the legs are longer than you really need them! This is because you need to stick them in the cork.
I recommend you have some fun with this! Bend yourself plenty of armatures and try all different kinds of figures like horses, dragons, dwarves, elves and more. A good armature will go a long way to helping you make a good miniature.
Here is a video tutorial that shows you how I bend armatures for miniatures.
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