Fantasy Art School
Lesson 20 Drawing From MemoryJust about the single most important aspect of drawing is the art and craft of seeing. If you have been doing art for a little while now you probably have noticed that the longer you look at something the more you see. It is something that takes time and discipline but it will greatly enhance your ability to draw and paint. You have to take a really good look at things if you want to draw them well. It is a fact. So for this lesson we are going to practice something you probably don't practice much: Drawing from memory. In drawing from memory this is what you do: You take a really good look at something then you look away and try to draw it. Simple as that. But take a really good look at the thing you want to draw, spend several minutes trying to get a sense of how it is shaped, what colors are in it and how the light falls on it. Then take out your sketch pad and try drawing it. Don't look back at the object until you are done with the drawing. Then, do this whole thing again. Start with a fresh page in your sketch pad after taking another hard look at the subject try to draw it again. This process will improve your brains ability to see and remember things and your brains ability to draw. It's a really great technique that will improve your drawing dramatically. Drawing is the art of bringing what your eye and your mind sees then transferring it to paper. Doing this memory exercise is a great thing to practice and it will develop your mind and your eye. You should consciously practice this on a regular basis. Continue on to lesson 21: How to Draw Catapults and Siege Engines Graphic artists who open this scintillating tutorial discover the beauty secrets of cartoon bombshells, then learn how to give them active roles in stories. Step-by-step illustrations show female anatomy and proportion, ways to render poses and body shapes, and methods to exaggerate or simplify female shapes for special effects. Artists learn to create convincing drawings of seductive supergirls, action heroines, sexy cyberpunks, feisty Manga babes, and other types. Instruction includes methods for drawing facial features, head-turning hairstyles, and fantasy wardrobes with eye-popping metal bikinis and skin-tight jumpsuits. A historical overview of females in animation and comics covers styles from Betty Boop to Tank Girl. The author explains the importance of storytelling in art and discusses ways to develop story concepts before starting to draw. Chapters that follow focus on choosing art equipment (pencils, papers, brushes, inks, paints, and pixels), selecting appropriate drawing styles to match characters' personalities, rendering different feminine types, from goddess to the girl next door, and more.The book concludes with a brief survey of the business of commercial art, with advice on how and where to sell finished work, how to draw characters to order, and how artists can protect their rights. More than 200 flamboyant, full-color illustrations.
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