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Fantasy Art School
Fantasy Art Books - Instructional
 
I would recommend this book for art students or people who already have some artistic ability. This is not a beginners book. It won't take you through the beginners stages of learning to draw.
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Anatomy for Fantasy Artists: An Illustrator's Guide to Creating Action Figures and Fantastical Forms Here in a single volume is a practical, comprehensive training course for budding illustrators working to master comic book art, graphic novels, fantasy posters, sci-fi book covers and illustrations, and computer games. The author, a highly successful fantasy artist, teaches the basics of human anatomical drawing and musculature, as well as perspective and composition. He then instructs on ways to distort, develop, and transform the human figure, giving it features that range from monstrous or magical to super-agile or larger than life. Detailed artist's references and step-by-step instructions show how to build bodies that truly stretch the imagination-mighty alien warriors, kick-boxing cyber-punks, and mega-muscled superheroes, to name just a few. Art students also learn how to show their characters in many different dynamic action poses, such as flying, spinning, punching, and jumping, as well as how to express each character's emotions through facial expressions. More than 300 color illustrations. |
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Boris Vallejo and Julie Bell are simply the best. I recommend you get this book. Learn from the best.
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Fantasy Workshop: A Practical Guide From initial concept through to finishing touches, for the first time, Boris and Julie give an in-depth description of how they paint their masterpieces, taking the reader through every stage of the creative process. As well as teaching the main techniques, the premiere fantasy-art team shows the reader how to use a wide variety of media to create a whole range of different types of painting, and explain how they create the effects for which they are so renowned, such as Julie's legendary "metal flesh," with its mix of fluidity and hardness contrasting with the sensual softness of the skin. Illustrated throughout in full color, the Practical Guide to Fantasy Art includes step-by-step photographs that Boris and Julie have taken as they've worked as well as a selection of their finished art appealing to art students and fantasy-art admirers alike. |
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This book is aimed at children and its reading level is measured at ages 9-12
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Dragonart: How to Draw Fantastic Dragons and Fantasy Creatures
How to Draw a Dragon: "Cautiously approach the dragon, offer it a piece of candy or a little sister, and draw while it happily munches away."
From the creator of the wildly popular website NeonDragonArt.com, DRAGONART shows you how to create awesome, delightful and frightening beasts, armed only with a pencil and ink pen. You'll begin your quest by conquering a super-easy dragon that even the most foolish of ogres could draw. You'll forge onward to discover simple secrets and spiffy tricks for making creatures friendly or fierce, sorrowful or cynical. drawing them from all different perspectives, in flight or at rest (so vain, those dragons - they love to strike a pose!). You'll also learn how to incorporate various details to make each beast original.
Because dragons enjoy having others around to terrorize, disembowel and occasionally hang out with, this book will also teach you how to create a whole cast of creatures, including mythical griffins, guardian gargoyles and deadly basilisks. All this within the curiously compelling, beautifully beastly and brightly colored pages that you will soon hold in your hands, which by now are no doubt trembling with keen anticipation. So quit dragon your feet! (Ugh, wyrms hate puns!) Kindly buy this dragon favorite and make your wildest, wickedest, fire-breathingest fantasies come true! |
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If its mythical beasts and strange creatures you want to draw this is the book for you.
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Drawing & Painting Fantasy Beasts: Bring to Life the Creatures and Monsters of Other Realms Art students with special interest in comic strips, graphic novels, and computer games graphics will find a wealth of instruction and inspiration in this new volume. A widely recognized artist in these media shows how to draw and paint fantastic beasts from literature and legend, double-headed sea monsters and serpents, satyrs, centaurs, dragons, and demons. The first step in illustrating such beasts comes with understanding basic anatomical forms of animals in nature, and then learning how to distort these shapes. Author Kev Walker also instructs on rendering reptilian skin, scales, and fur. Equally important, he offers grounding in the principles of perspective and scale, enabling students to create believable beasts that are as huge as skyscrapers or small enough to hide under a bed. Students will also find detailed information and advice on drawing techniques, watercolor and acrylic coloring techniques, and composing illustrations on their computers. This book features an extensive glossary and more than 200 color illustrations.
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Drawing and Painting Fantasy Figures: From the Imagination to the Page With the significantly increased popularity of fantasy films, TV, and books in recent years, the work of fantasy artists is in demand as never before. This art instruction manual, written by a noted fantasy artist, coaches students in methods of portraying convincing fantasy figures in all media-pencil, watercolor, acrylics, oils, and computer-generated pixel points. Following a discussion of needed tools and equipment, the author instructs on techniques for drawing convincing fantasy characters and their worlds, with attention to their faces, bodies, action, and costume styles. He advises on the creation of heroes and heroines, villains and wizards, dragons and man-like beasts. Separate chapters deal with different art media, and a final section on computer art covers everything from the basic desktop setup to methods of creating special effects. This beautifully produced book features more than 250 instructive, vividly-colored illustrations.
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